One minute
Unreal Engine per Project IDE Settings
Bit of an edge case but I needed to be able to edit two different Unreal Engine projects with different IDEs.
Under the projects folder in /Config/DefaultEditorSettings.ini you can add the lines below depended on the IDE you need.
Set to Rider
[/Script/SourceCodeAccess.SourceCodeAccessSettings]
PreferredAccessor=Rider
Set to VSCode
[/Script/SourceCodeAccess.SourceCodeAccessSettings]
PreferredAccessor=VisualStudioCode
Extras I found in ProjectFileGenerator.cs
clionsourcecodeaccessor
codelitesourcecodeaccessor
xcodesourcecodeaccessor
visualstudiocode
kdevelopsourcecodeaccessor
visualstudiosourcecodeaccessor
visualstudio2022
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